Bear Box Media

Developer of Internal Invasion

“So, what’s your game about?”

When I tell people I’m a game developer, 9 times out of 10 they will ask me to tell them what my game is about. Even now, after almost 12 months of on and off development, and a release, I still struggle to answer this. “It’s a platform game, but you can’t walk around… It’s a puzzle game, but there…

Releasing today!

Generally, in the feedback I’ve had from the many people who have played the game, the large consensus is that the game is hard! During development, I repeatedly made changes to the levels, the order they played in, and moved things around if I felt they didn’t quite work. Eventually, I ended up with what I believe is a game…